Easel can accept files in an SVG, STL DXF and gcode format.
If you are using an outside vector program, such as Illustrator or Inkscape, please ensure that your project only contains vectors. Any pixel information in your image will be rejected by Easel when you attempt to import it. All text should be converted to a vector path as well.
Still having trouble? Take a look at our SVG Import Guide.
Easel can accept DXF files. To ensure proper scaling, please make sure that your document is saved in the same measurement that your Easel project is. For example, if you work with Easel in inches mode, please make sure that the project in your CAD software is saved in inches as well.
It is also important to ensure that all of your polylines are closed. Otherwise, the toolpath that Easel will create may isolate lines as individual objects. This can cause a longer than usual carve time.
We have post processors available for Fusion360 and VCarve.
If you are not using either one of those programs, please take a look at our gcode spec to ensure your file can be accepted by Easel.